Difference between revisions of "Perk Entry Point"
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added descriptions and notes for various perk entry points
imported>Egocarib (modify bow zoom) |
imported>Egocarib (added descriptions and notes for various perk entry points) |
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* Adjust Book Skill Points - Not Used? | * Adjust Book Skill Points - Not Used? | ||
* Adjust Limb Damage - Not Used | * Adjust Limb Damage - Not Used | ||
* Allow Mount Actor | |||
* Apply Bashing Spell | * Apply Bashing Spell | ||
** Applies a spell to the target when the perk owner successfully bashes him/her | ** Applies a spell to the target when the perk owner successfully bashes him/her (with a shield or weapon) | ||
** Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | |||
* Apply Combat Hit Spell | * Apply Combat Hit Spell | ||
** Applies a spell to the target when the perk owner successfully hits him/her | ** Applies a spell to the target when the perk owner successfully hits him/her | ||
** | ** A combat hit is considered a hit with a melee weapon, therefore hand to hand, Magic and Archery will not cause this perk to activate. | ||
** Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | |||
* Apply Reanimate Spell | * Apply Reanimate Spell | ||
** Applies a spell to all actors reanimated by the perk owner. | |||
** Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | |||
* Apply Sneaking Spell | * Apply Sneaking Spell | ||
** Applies a spell to the owner while sneaking. Beothia's Ebony Mail is a good example of this. | ** Applies a spell to the owner while sneaking. Beothia's Ebony Mail is a good example of this. | ||
** Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | |||
* Apply Weapon Swing Spell | * Apply Weapon Swing Spell | ||
** | ** Targets attacking the perk owner appear to gain a perk with 'Apply Combat Hit Spell' using the specified spell. | ||
* Calculate Mine Explode Chance | ** Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | ||
* Calculate Mine Explode Chance - Not Used | |||
* Calculate My Critical Hit Chance | * Calculate My Critical Hit Chance | ||
** Adjusts the perk owner's critical hit chance. Base chance without perks for the player is zero. | |||
* Calculate My Critical Hit Damage | * Calculate My Critical Hit Damage | ||
** Adjusts the amount of damage a critical hit by the perk owner will inflict. Base critical damage without perks is calculated from the weapon's base damage multiplied by a crit multiplier that appears to vary from weapon type to weapon type (usually around 0.4 or 0.5x) | |||
* Calculate Weapon Damage | * Calculate Weapon Damage | ||
* Can Dual Cast Spell | * Can Dual Cast Spell |