Difference between revisions of "RadiansToDegrees - Math"

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239 bytes added ,  16:23, 25 February 2020
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imported>JLundin
imported>Haravikk
 
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float x = RadiansToDegrees(6.28318) ; x ~= 360
float x = RadiansToDegrees(6.28318) ; x ~= 360
float y = RadiansToDegrees(1.57080) ; y ~= 90
float y = RadiansToDegrees(1.57080) ; y ~= 90
</source>
== Notes ==
The same result can be achieved without a function call by simply dividing by 0.01745329252:
<source lang="papyrus">
float x = 6.2831853072 / 0.01745329252 ; x ~= 360
float y = 1.5707963268 / 0.01745329252 ; y ~= 90
</source>
</source>


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