Difference between revisions of "Reference"
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bound data
imported>Bug64 m (Provided a link to the ObjectReference Script page for convenience) |
imported>Were (bound data) |
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===Multibound=== | ===Multibound=== | ||
By default, objects will be rendered in the [[Room_Bounds_and_Portal_Basics|Room Bound]] that contains their center point. This tab allows you to override this default and specify a Room Bound in which the object should be rendered instead. This is useful for especially large objects (such as water planes) and when portalling complex or organic environments. | By default, objects will be rendered in the [[Room_Bounds_and_Portal_Basics|Room Bound]] that contains their center point. This tab allows you to override this default and specify a Room Bound in which the object should be rendered instead. This is useful for especially large objects (such as water planes) and when portalling complex or organic environments. | ||
===Bound Data=== | |||
Only room markers have this category. Allows you to have a custom [[ImageSpace|imagespace]] or [[Lighting_Template|lighting template]] for the area covered by the room marker, independent of the cell's settings. | |||
===Navmesh Import Option=== | ===Navmesh Import Option=== |