Difference between revisions of "RemoveItem - ObjectReference"
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imported>Jlundin |
imported>Fg109 (added note) |
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*The function accepts a form object, however you can't make a property to a form object, you need to create a property to another type of object that extends form. Most often a MiscObject, or Weapon, etc. | *The function accepts a form object, however you can't make a property to a form object, you need to create a property to another type of object that extends form. Most often a MiscObject, or Weapon, etc. | ||
*If you pass in a form list, it will remove aiCount of each item in the form list from the container. If there isn't aiCount of a particular item in the container, it will remove all of them. | *If you pass in a form list, it will remove aiCount of each item in the form list from the container. If there isn't aiCount of a particular item in the container, it will remove all of them. | ||
*The function seems to have a preference for equipped items. Or if not equipped items then the first instance of the item that's in inventory (which is the same thing, since when you equip something, it's the first instance of the object in the inventory). | |||
== See Also == | == See Also == |