Difference between revisions of "SM Event Node"
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→Known Issues
imported>Fg109 (added note about mod conflicts) |
imported>A.ellis |
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==Known Issues== | ==Known Issues== | ||
*If two mods both modify an event node for some quest in the mods, only the quest belonging to the last loaded mod will be started.[http://forums.bethsoft.com/topic/1362045-event-node-conflict-question/] | *If two mods both modify an event node for some quest in the mods, only the quest belonging to the last loaded mod will be started.[http://forums.bethsoft.com/topic/1362045-event-node-conflict-question/] This occurs even if you create a duplicate SM Event and enter only your quests. | ||
[[Category:Character]] | [[Category:Character]] | ||
[[Category:Story Manager]] | [[Category:Story Manager]] | ||
[[Category:Object Classes]] | [[Category:Object Classes]] |