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== Syntax == | == Syntax == | ||
< | <syntaxhighlight lang="papyrus"> | ||
Function SetAnimationVariableFloat(string asVariableName, float afNewValue) native | Function SetAnimationVariableFloat(string asVariableName, float afNewValue) native | ||
</ | </syntaxhighlight> | ||
== Parameters == | == Parameters == | ||
*asVariableName: The name of the variable to read from the graph | *asVariableName: The name of the variable to read from the graph. | ||
*afNewValue: The new variable value | *afNewValue: The new variable value. | ||
== Return Value == | == Return Value == | ||
== Examples == | == Examples == | ||
< | <syntaxhighlight lang="papyrus"> | ||
; Force actor to move at 100 units/s | ; Force actor to move at 100 units/s | ||
SetAnimationVariableFloat("Speed", 100.0) | SetAnimationVariableFloat("Speed", 100.0) | ||
</ | </syntaxhighlight> | ||
== Notes == | == Notes == | ||
*A full list of variables can be found [ | *A full list of variables can be found here : [https://ck.uesp.net/wiki/Talk:GetAnimationVariableFloat_-_ObjectReference List of Animation Variables.] | ||
== See Also == | == See Also == | ||