Difference between revisions of "SetRaceFlag - Race"

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6 bytes removed ,  09:06, 8 September 2012
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imported>Seigneur Voland
(Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Race Script Sets the specified race flag. (This function requires SKSE) == Syntax == ...")
 
imported>Seigneur Voland
 
Line 20: Line 20:
<source lang="papyrus">
<source lang="papyrus">
; Let the Player activate cows so he can talk to them
; Let the Player activate cows so he can talk to them
CowRace.SetRaceFlagSet(0x00200000)
CowRace.SetRaceFlag(0x00200000)


; Makes this bandit and his race considered as Child
; Makes this bandit and his race considered as Child
BanditRef.GetRace().SetRaceFlagSet(2)
BanditRef.GetRace().SetRaceFlag(2)
</source>
</source>


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