Sound Marker: Difference between revisions
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imported>TheMagician (added links) |
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[[Category:Audio]] | [[Category:Audio]] | ||
[[Category:Object Classes]] | [[Category:Object Classes]] | ||
Any sound that needs to be placed in the world (dragged from this list into the | Any sound that needs to be placed in the world (dragged from this list into the [[Render Window]]) or called in script must be set up as a Sound Marker. A Sound Marker merely consists of a unique ID and a drop-down list which defines which [[Sound Descriptor]] (with all of its parameters) that the Sound Marker refers to. | ||