StartScriptProfiling - Debug: Difference between revisions
no edit summary
imported>JLundin No edit summary |
imported>Perdev No edit summary |
||
| Line 25: | Line 25: | ||
== Notes == | == Notes == | ||
Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1. Consoles will never profile in release final builds. | Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1. Consoles will never profile in release final builds. | ||
=== Identifying latent functions === | |||
It is possible to use this method to determine whether a function is [[:Category:Latent Functions|latent]] or not. For example in the following output we can see that the [[AddSpell - Actor]] function's call triggers a QUEUE_PUSH. This is because it is a latent function. On the hand, [[Trace - Debug|Debug.Trace]] does not trigger this instruction because it is not latent. | |||
<pre> | |||
26473:START:76 | |||
26473:POP:76:1:None:Debug..StartStackProfiling | |||
26473:PUSH:76:1:MyTestQuest (0B000D62):MyTestScript2..SomeCall | |||
26473:PUSH:76:2:None:Debug..Trace | |||
26473:POP:76:2:None:Debug..Trace | |||
26473:QUEUE_PUSH:76:2:None:Game.??.getplayer | |||
26955:PUSH:76:2:None:Game..getplayer | |||
26955:POP:76:2:None:Game..getplayer | |||
</pre> | |||
== See Also == | == See Also == | ||
*[[Debug Script]] | *[[Debug Script]] | ||
*[[StopScriptProfiling - Debug]] | *[[StopScriptProfiling - Debug]] | ||