Difference between revisions of "TES5Edit Documentation"
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→Using FNVEdit and Wrye Flash For Maximum Compatibility and Stability
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NOTE: THIS SECTION DOES NOT APPLY TO SKYRIM. IT'S VERSION OF WYRE BASH IS STRICTLY FOR LEVELED LISTS AND COMBINING SIMPLE MODS | NOTE: THIS SECTION DOES NOT APPLY TO SKYRIM. IT'S VERSION OF WYRE BASH IS STRICTLY FOR LEVELED LISTS AND COMBINING SIMPLE MODS | ||
Instead of using FNVEdit by itself to create a | Instead of using FNVEdit by itself to create a compatibility patch for all of your mods, it can be used along side Wrye Flash to create a more stable game that allows more changes from your mods to work. | ||
Wrye Flash creates it's patches using Bash tags, which are set by the mod author. These tags allow the program to more accurately merge the files than FNVEdit, because only the tagged items are patched. FNVEdit on the other hand, pulls the entire record from the master and attempts to make sense of it all. In other words, Wyre Bash is more precise. | Wrye Flash creates it's patches using Bash tags, which are set by the mod author. These tags allow the program to more accurately merge the files than FNVEdit, because only the tagged items are patched. FNVEdit on the other hand, pulls the entire record from the master and attempts to make sense of it all. In other words, Wyre Bash is more precise. | ||
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Step-by Step Instructions: | Step-by Step Instructions: | ||
1. Install mods and order them with LOOT | 1. Install mods and order them with LOOT | ||
2. Create a Bashed patch | 2. Create a Bashed patch. Only select the .esm and esp files for the patch. | ||
DO NOT INCLUDE GLOBAL OR ANY OTHER KIND OF TWEAKS IN THE BASHED PATCH. | |||
3. Open the Bashed patch in FNVEdit using these filter settings: [http://imgur.com/o7f2J2v] | 3. Open the Bashed patch in FNVEdit using these filter settings: [http://imgur.com/o7f2J2v] | ||
4. Make your Manual patch and fix any inconsistencies | 4. Make your Manual patch and fix any inconsistencies |