Difference between revisions of "Variables and Properties"
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→From a non-owned fragment / other quest script
imported>Evernewjoy |
imported>Evernewjoy |
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Line 262: | Line 262: | ||
endEVENT | endEVENT | ||
</source> | </source> | ||
'''3.''' Final steps, setting the properties | '''3.''' Final steps, setting the properties | ||
You must have an object in the game for each script. | '''You must have an object in the game world / your dungeon / cell for each script.''' | ||
''You need an instance of the script that has your variable that you want, in this case RamaJRMasterScript. | |||
You need | You need this even if the script is just a variable storage device / reservoir'' | ||