Difference between revisions of "Введение в Papyrus"

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=Что такое Papyrus?=
=Что такое Papyrus?=
Papyrus это скриптовый язык, используемый при создании Skyrim. Он работает путем получения [[Events]] из игры, и отправляя [[Function Reference|function calls]] в неё. Это клей, который скрепляет [[quests]] together, by setting [[:Variables_and_Properties_(Papyrus)|variables based]] on player actions, and waiting and responding for specific events from the game. It also drives much of the functionality for [[Activator|animated objects]] that require player or NPC interaction, and much of the complex behavior of [[Magic Effect|magic effects]].
Papyrus это скриптовый язык, используемый при создании Skyrim. Он работает путем получения [[событий]] из игры, и отправляя [[Справочник функций|функции вызова]] в неё. Это клей, который скрепляет [[квесты]] вместе, by setting [[:Variables_and_Properties_(Papyrus)|variables based]] on player actions, and waiting and responding for specific events from the game. It also drives much of the functionality for [[Activator|animated objects]] that require player or NPC interaction, and much of the complex behavior of [[Magic Effect|magic effects]].


At its heart, Papyrus is object oriented in nature.  For an overview of what this means and the language at large, read on. Users with experience in an object oriented environment, simply perusing the [[:Category:Script Objects|Script Objects]] pages should give a pretty good sense of how things work.  
At its heart, Papyrus is object oriented in nature.  For an overview of what this means and the language at large, read on. Users with experience in an object oriented environment, simply perusing the [[:Category:Script Objects|Script Objects]] pages should give a pretty good sense of how things work.  
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