Difference between revisions of "Talk:Actor Script"
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→Summon and Banish Events
imported>Fowl m (→Summon and Banish Events: signing) |
imported>Cipscis |
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* dunGeirmundDuplicateSpellManager.psc | * dunGeirmundDuplicateSpellManager.psc | ||
--- [[User:Fowl|Fowl]] 11:39, 17 February 2012 (EST) | --- [[User:Fowl|Fowl]] 11:39, 17 February 2012 (EST) | ||
: Yeah, there are a few of those around. If I remember correctly, the Critter system uses a few custom events too, like OnStart. | |||
: Events are pretty much exactly the same as functions, although they can't have return values. Just like we're able to define custom functions, we're entirely able to define (and call - events can be called just like functions) custom events. | |||
: The special thing about the events documented here on the wiki is that they are ''native'' events. These events are called by the game engine when certain things happen, which is why they have to be used as our entry point. | |||
: Those events are custom events. Any custom events will essentially be ''exactly the same'' as custom functions without a return value. Just like custom functions, they will not run if not called manually. | |||
: -- [[User:Cipscis|Cipscis]] 23:47, 17 February 2012 (EST) |