Difference between revisions of "Talk:Bethesda Tutorial Customizing Weapons & Armor"
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Talk:Bethesda Tutorial Customizing Weapons & Armor (edit)
Revision as of 22:11, 7 February 2012
, 22:11, 7 February 2012→Multiple Product Types in a Single Reaction
imported>Zengief |
imported>Cipscis |
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== Multiple Product Types in a Single Reaction == | == Multiple Product Types in a Single Reaction == | ||
What would be the best way to create a disassembly process that would, for instance, return iron and leather both from a piece of armor? Is it possible to return 2 items types from the same process? [[User:Zengief|Zengief]] 22:08, 7 February 2012 (EST) | What would be the best way to create a disassembly process that would, for instance, return iron and leather both from a piece of armor? Is it possible to return 2 items types from the same process? [[User:Zengief|Zengief]] 22:08, 7 February 2012 (EST) | ||
: An approach I can think of would be to create a scripted item as a product of the process, then replace it with the real products when it's added to the player's inventory. | |||
: -- [[User:Cipscis|Cipscis]] 22:11, 7 February 2012 (EST) |