Difference between revisions of "Talk:Bethesda Tutorial Dialogue"
Jump to navigation
Jump to search
Talk:Bethesda Tutorial Dialogue (edit)
Revision as of 17:27, 13 February 2012
, 17:27, 13 February 2012no edit summary
imported>Orwen |
imported>Orwen |
||
Line 11: | Line 11: | ||
::: I used to have a similar problem. For me, recording and previewing worked, but the npc's in-game wouldn't use the voice. Make sure you've assigned a voice type to the actor. I created a new voice type and assigned it in the actor-creation menu. I think that fixed it for me (I still have the blank input/grey ok button, but it doesn't matter, as the character sais the lines it should). In other news, can anyone tell me if it's possible to import wav-files, instead of recording them? And where to edit the general dialogue of a character? (Hey there, I give up, Ouch, etc.) [[User:Mr6|Mr6]] | ::: I used to have a similar problem. For me, recording and previewing worked, but the npc's in-game wouldn't use the voice. Make sure you've assigned a voice type to the actor. I created a new voice type and assigned it in the actor-creation menu. I think that fixed it for me (I still have the blank input/grey ok button, but it doesn't matter, as the character sais the lines it should). In other news, can anyone tell me if it's possible to import wav-files, instead of recording them? And where to edit the general dialogue of a character? (Hey there, I give up, Ouch, etc.) [[User:Mr6|Mr6]] | ||
:::: What if I even cannot preview the recorded sound? (It's still recorded and listenable if you find it in the Skyrim directory). | :::: What if I even cannot preview the recorded sound? (It's still recorded and listenable if you find it in the Skyrim directory). --[[User:Orwen|Orwen]] 17:27, 13 February 2012 (EST) | ||