Difference between revisions of "Talk:Bethesda Tutorial Dialogue"

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imported>Drmccoy
imported>Dog
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:: --[[User:Drmccoy|Drmccoy]] 03:38, 13 February 2012 (EST)
:: --[[User:Drmccoy|Drmccoy]] 03:38, 13 February 2012 (EST)
== New dialogue needs silent sounds -> Automation for it? ==
Is there a tool like GECKO to create silent sound files for all dialogue in a mod? It is insanely time consuming to do it for all dialogue via CK.
Or even Elys Silent sound tool would be helpful.
Anonymous user

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