Difference between revisions of "Talk:Bethesda Tutorial Dialogue"

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1,163 bytes removed ,  17:47, 4 March 2012
imported>Saah88
imported>Saah88
Line 127: Line 127:
The other issue I ran into was that I thought my dialogue was all screwed up because the preview button would play the same sound for all my dialogue. However, the preview button doesn't work worth a flip, and all the sound files played normally for me in-game.
The other issue I ran into was that I thought my dialogue was all screwed up because the preview button would play the same sound for all my dialogue. However, the preview button doesn't work worth a flip, and all the sound files played normally for me in-game.
--[[User:Electrosheep|Electrosheep]] 09:24, 28 February 2012 (EST)
--[[User:Electrosheep|Electrosheep]] 09:24, 28 February 2012 (EST)
== I GOT IT !!! ==
I found solution on bethesda forums
If you already got audio files (with correct file paths and succesfully generated lip files, but it does not work in skyrim, then read [http://forums.bethsoft.com/topic/1347417-dialogue-troubles/page__p__20346206#entry20346206 http://forums.bethsoft.com/topic/1347417-dialogue-troubles/page__p__20346206#entry20346206]
* Create a WAV file via the RECORD button
* Create a LIP file via "generate LIP file" -> "from WAV"
* If you want to, you are free to convert the WAV into a XWM (use xWMAEncode from the latest MS DX-SDK)
* Now you can rename either the WAV or the XWM to FUZ - Skyrim will play it regardless, what format you have renamed
Personally i did not try to rename XWM to FUZ, but instead i used third party converter to merge XWM+LIP to get FUZ file, and finally it helped.
If your mic does not work in CK, you can read this for workaround
[http://forums.bethsoft.com/topic/1347491-need-help-with-recording-dialogues/page__view__findpost__p__20437328 http://forums.bethsoft.com/topic/1347491-need-help-with-recording-dialogues/page__view__findpost__p__20437328]
Tutorial must be updated
Anonymous user

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