Difference between revisions of "Talk:Cast - Spell"
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imported>Vapid |
imported>Cscottydont |
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Magnitude of the spell will also benefit from skill level of the caster (maybe from active magic effects too?). Tested with a destruction spell which had 10 magnitude in the ck, which did 15 damage coming from my 90 Destruction level character.<br> | Magnitude of the spell will also benefit from skill level of the caster (maybe from active magic effects too?). Tested with a destruction spell which had 10 magnitude in the ck, which did 15 damage coming from my 90 Destruction level character.<br> | ||
[[User:Cscottydont|Cscottydont]] 06:03, 19 February 2012 (EST) | [[User:Cscottydont|Cscottydont]] 06:03, 19 February 2012 (EST) | ||
:Spells that are script-Cast with the player as the akSource will benefit from perks relevant to the spell being cast.<br> | |||
:e.g. If FireSpell is a 100 magnitude spell with MagicDamageFire as a keyword,<br> | |||
:<source lang="papyrus">FireSpell.Cast(ObjectReference akSource, ObjectReference akTarget)</source> | |||
:^ will do 150 damage to akTarget if akSource has both augmented flames perks.<br> | |||
:[[User:Cscottydont|Cscottydont]] 07:28, 3 March 2012 (EST) |