Difference between revisions of "Talk:GetItemHealthPercent - ObjectReference"

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imported>Rasikko
imported>Rasikko
 
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These multipliers mainly effect the gold value of the object.
These multipliers mainly effect the gold value of the object.
<source lang="papyrus">
<source lang="papyrus">
Float GetTemperingLevelMultiplier(ObjectReference akRef)
Float Function GetTemperingLevelMultiplier(ObjectReference akRef)
     ; returns the multiplier associated with the tempering level.
     ; returns the multiplier associated with the tempering level.
     Float TemperingLevel = akRef.GetItemHealthPercent()
     Float TemperingLevel = akRef.GetItemHealthPercent()
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