Difference between revisions of "Talk:GetScale - ObjectReference"
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Talk:GetScale - ObjectReference (edit)
Revision as of 20:21, 23 February 2015
, 20:21, 23 February 2015no edit summary
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== Scale Issues == | |||
Sorry, I have been back and forth chasing this down. I think I have finally identified what is happening. Pull up the console, find an Elk or a Dear or a Fox or something, click it and do GetScale. You will get something like this: GetScale => 1.0 (with base 0.75) | |||
SetScale will set the actual final result (and the wording on the documentation subtlety says that) | |||
GetScale will return the base scale (and the wording on that even more subtle) | |||
I have identified it is NOT a ActorBase.GetHeight() multiplier issue, because GetHeight is returning 1.0 on all the things, rendering (Actor.GetScale() * Actor.GetActorBase().GetHeight()) moot. | |||
[http://i.imgur.com/mGA2dv6.jpg Screenshot With Scribbles.] |