Difference between revisions of "Talk:Magic Effect"
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→MagicEffect Fields - Papyrus Scripts: new section
imported>Fowl |
imported>LordFranz (→MagicEffect Fields - Papyrus Scripts: new section) |
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I can't find any difference in their function. They both modify confidence and aside from the conditions on the magic effects they seem to be technically the same. --- [[User:Fowl|Fowl]] 18:18, 22 February 2012 (EST) | I can't find any difference in their function. They both modify confidence and aside from the conditions on the magic effects they seem to be technically the same. --- [[User:Fowl|Fowl]] 18:18, 22 February 2012 (EST) | ||
== MagicEffect Fields - Papyrus Scripts == | |||
Is anyone able to clarify "Any Papyrus Scripts applied to or by the MagicEffect."? --Is the script applied to the target object or to the the MagicEffect itself? In that case, what does the "self" refer to? Does the script execute on hit? I am still trying to understand the Papyrus scripting language. | |||
Can anyone suggest a way to apply a magic effect to any object in the game world? The ActiveMagicEffect script only seems to have a function to return the target of type Actor. I am wondering if there is a way to use the Self to get a reference to any object targeted by the spell, eg. a barrel. In Oblivion I seem to remember I could just make a SpellEffect that went | |||
begin ScriptEffectStart | |||
set spellTarget to getSelf | |||
spellTarget.doSomething | |||
end | |||
So I am trying to figure out how to do this for Skyrim. I don't really know which Event to use either. | |||
I would appreciate any help! |