Difference between revisions of "Talk:Magic Effect"
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→Disabling "push away"-effect on dead targets: new section
imported>Fg109 m (→Script) |
imported>Kahmul (→Disabling "push away"-effect on dead targets: new section) |
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#Add a second magic effect to the lesser power with an area of effect. (The first effect's AOE is limited to the second effect's.) | #Add a second magic effect to the lesser power with an area of effect. (The first effect's AOE is limited to the second effect's.) | ||
--[[User:Fg109|Fg109]] 19:35, 1 April 2012 (EDT) | --[[User:Fg109|Fg109]] 19:35, 1 April 2012 (EDT) | ||
== Disabling "push away"-effect on dead targets == | |||
Is it possible to disable this "push away"-effect caused by projectiles from a spell on dead targets/actors? I already tried the flags "No Hit Effect", "No Hit Event", "No Magnitude", "No Area" and "Painless", but it changed nothing. I also exclude dead actors in the conditions, but it also changed nothing. Is there no way to disable this? --[[User:Kahmul|Kahmul]] 12:23, 25 April 2012 (EDT) |