Difference between revisions of "Talk:Magic Effect"

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447 bytes added ,  11:23, 25 April 2012
imported>Fg109
imported>Kahmul
Line 78: Line 78:
#Add a second magic effect to the lesser power with an area of effect. (The first effect's AOE is limited to the second effect's.)
#Add a second magic effect to the lesser power with an area of effect. (The first effect's AOE is limited to the second effect's.)
--[[User:Fg109|Fg109]] 19:35, 1 April 2012 (EDT)
--[[User:Fg109|Fg109]] 19:35, 1 April 2012 (EDT)
== Disabling "push away"-effect on dead targets ==
Is it possible to disable this "push away"-effect caused by projectiles from a spell on dead targets/actors? I already tried the flags "No Hit Effect", "No Hit Event", "No Magnitude", "No Area" and "Painless", but it changed nothing. I also exclude dead actors in the conditions, but it also changed nothing. Is there no way to disable this? --[[User:Kahmul|Kahmul]] 12:23, 25 April 2012 (EDT)
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