Difference between revisions of "Talk:Magic Effect"

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171 bytes added ,  06:18, 13 February 2015
imported>Terra Nova2
imported>Terra Nova2
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Is it possible to disable this "push away"-effect caused by projectiles from a spell on dead targets/actors? I already tried the flags "No Hit Effect", "No Hit Event", "No Magnitude", "No Area" and "Painless", but it changed nothing. I also exclude dead actors in the conditions, but it also changed nothing. Is there no way to disable this? --[[User:Kahmul|Kahmul]] 12:23, 25 April 2012 (EDT)
Is it possible to disable this "push away"-effect caused by projectiles from a spell on dead targets/actors? I already tried the flags "No Hit Effect", "No Hit Event", "No Magnitude", "No Area" and "Painless", but it changed nothing. I also exclude dead actors in the conditions, but it also changed nothing. Is there no way to disable this? --[[User:Kahmul|Kahmul]] 12:23, 25 April 2012 (EDT)
:4 years old, I know.. but I think when an actor is dead, they are in "ragdoll" mode. So one would probably have to use [[ForceRemoveRagdollFromWorld - ObjectReference]].


== Sounds ==
== Sounds ==
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