Difference between revisions of "Talk:Magic Effect"

Jump to navigation Jump to search
506 bytes added ,  21:39, 15 July 2015
imported>Terra Nova2
imported>Darkconsole
(→‎Image Space Mod: new section)
Line 138: Line 138:
--[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-02-12T21:01:58 (EST)
--[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-02-12T21:01:58 (EST)
:Check out the Grand Healing spell.--[[User:Terra Nova2|Terra Nova2]] ([[User talk:Terra Nova2|talk]]) 2015-02-13T06:14:39 (EST)
:Check out the Grand Healing spell.--[[User:Terra Nova2|Terra Nova2]] ([[User talk:Terra Nova2|talk]]) 2015-02-13T06:14:39 (EST)
== Image Space Mod ==
Constant Effect, Ability type spells do not seem to have their magic effects trigger imagespace mods when they active/inactive based on their conditions. I have a spell with 3 magic effects, which swap out based on how much health you have. The effects swap and I can validate that the proper value modifier is applied at the proper time, but none of the imagespace mods kick in - i was hoping to make the screen progressively darker/redder/contrastier the closer to death you are.
Anonymous user

Navigation menu