Difference between revisions of "Talk:OnPlayerLoadGame - Actor"

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→‎New Game: - Cheers Justin!
imported>JustinOther
imported>Antares
(→‎New Game: - Cheers Justin!)
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: No, as the alias/magic effect script won't be glued to the player for the first load. To catch ''any'' save load, including the first, you'll need two scripts as demonstrated in the example with the maintenance function. [[User:JustinOther| JustinOther]] ([[User talk:JustinOther|talk]]) 08:51, 26 December 2012 (EST)
: No, as the alias/magic effect script won't be glued to the player for the first load. To catch ''any'' save load, including the first, you'll need two scripts as demonstrated in the example with the maintenance function. [[User:JustinOther| JustinOther]] ([[User talk:JustinOther|talk]]) 08:51, 26 December 2012 (EST)
::Thanks for that Justin! I'll update the article. I also made a thread on this in the CK forum, I'll quote your response. Cheers! [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 08:56, 26 December 2012 (EST)
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