Difference between revisions of "Talk:Perk"

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1 byte removed ,  21:36, 22 May 2015
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→‎Perk `Descriptions: removed a typo
imported>Raulfin
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imported>Raulfin
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If I build a perk with a requirement that does not use a skill level it still somehow integrates the requirement into a skill level.  For example, I make a perk that only relies on stamina being at 130.  No skill level is needed, just base stamina at that value.  I put that at the base of a skill tree (say 2H skill tree).  For some reason it appears that I require a 2H skill level of 130.  I'm not sure how the game integrates those two.  It does not appear that the placement of the perk within the skill tree matters (note the skill level bars in the perk tree screen).
If I build a perk with a requirement that does not use a skill level it still somehow integrates the requirement into a skill level.  For example, I make a perk that only relies on stamina being at 130.  No skill level is needed, just base stamina at that value.  I put that at the base of a skill tree (say 2H skill tree).  For some reason it appears that I require a 2H skill level of 130.  I'm not sure how the game integrates those two.  It does not appear that the placement of the perk within the skill tree matters (note the skill level bars in the perk tree screen).


== Perk `Descriptions ==
== Perk Descriptions ==


What is the function of enclosing some values in <>? Such as: "Getting this answered will increase my understanding of CK by <1>%." [[User:Raulfin|Raulfin]] ([[User talk:Raulfin|talk]]) 2015-05-22T21:35:57 (EDT)
What is the function of enclosing some values in <>? Such as: "Getting this answered will increase my understanding of CK by <1>%." [[User:Raulfin|Raulfin]] ([[User talk:Raulfin|talk]]) 2015-05-22T21:35:57 (EDT)
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