Difference between revisions of "Talk:Perk Entry Point"

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275 bytes added ,  21:14, 16 July 2015
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:::I noticed that as well I am not sure why it does that, so unless we are both doing it wrong I think it maybe a bug. --[[User:Arocide|Arocide]] ([[User talk:Arocide|talk]]) 2015-04-30T06:39:46 (EDT)
:::I noticed that as well I am not sure why it does that, so unless we are both doing it wrong I think it maybe a bug. --[[User:Arocide|Arocide]] ([[User talk:Arocide|talk]]) 2015-04-30T06:39:46 (EDT)


:::So far it is working fine for me. I created a Constant Effect Ability, OnEffectStart is being applied on first hit, OnHit is being fired on hits after that. --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-07-16T21:07:43 (EDT)
:::So far it is working fine for me. I created a Constant Effect Ability, OnEffectStart is being applied on first hit, OnHit is being fired on hits after that. The biggest problem seems to be that both with delivery type Self and delivery type Contact, both GetTargetActor() and GetCasterActor() are the same - the actor the spell is on. I was hoping to be able to refer to the actor who did the attack for caster on Contact... but... --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-07-16T21:07:43 (EDT)


::It appears to work with Archery however it works in a weird way. In my testing the Spell is instantly applied to the combat target when an arrow is shot rather then when an arrow hits. This can depending on the effect cause an arrow to miss entirely when it should have hit (e.g Paralysis, Slow Effects or Applying Impulse Force). --[[User:Arocide|Arocide]] ([[User talk:Arocide|talk]]) 2015-04-30T06:39:46 (EDT)
::It appears to work with Archery however it works in a weird way. In my testing the Spell is instantly applied to the combat target when an arrow is shot rather then when an arrow hits. This can depending on the effect cause an arrow to miss entirely when it should have hit (e.g Paralysis, Slow Effects or Applying Impulse Force). --[[User:Arocide|Arocide]] ([[User talk:Arocide|talk]]) 2015-04-30T06:39:46 (EDT)


:::yeah that archery thing is a known bug in the game. If you get the paralyze talent at the top of the archery tree, the actor will fall down before the arrow even gets to it, often resulting in a miss at long distances (lolol). --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-07-16T21:07:43 (EDT)
:::yeah that archery thing is a known bug in the game. If you get the paralyze talent at the top of the archery tree, the actor will fall down before the arrow even gets to it, often resulting in a miss at long distances (lolol). --[[User:Darkconsole|Darkconsole]] ([[User talk:Darkconsole|talk]]) 2015-07-16T21:07:43 (EDT)
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