Difference between revisions of "Talk:RemoveAddedForm - FormList"

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imported>Cdcooley
imported>XJDHDR
(→‎Remove None items?: new section)
 
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This function is indeed potentially bugged. I do not recommend manipulating FormLists at runtime.  See [http://forums.bethsoft.com/topic/1365445-bug-formlist-functions-seem-to-break-under-certain-conditions/page__fromsearch__1 this discussion]. This function is used a total of 1 time in Bethesda's vanilla scripts (MQ206ThroatoftheWorldTriggerScript) and is probably not stable enough for general use.  [[User:Chesko|Chesko]] ([[User talk:Chesko|talk]]) 11:07, 18 July 2012 (EDT)Chesko
This function is indeed potentially bugged. I do not recommend manipulating FormLists at runtime.  See [http://forums.bethsoft.com/topic/1365445-bug-formlist-functions-seem-to-break-under-certain-conditions/page__fromsearch__1 this discussion]. This function is used a total of 1 time in Bethesda's vanilla scripts (MQ206ThroatoftheWorldTriggerScript) and is probably not stable enough for general use.  [[User:Chesko|Chesko]] ([[User talk:Chesko|talk]]) 11:07, 18 July 2012 (EDT)Chesko
== Remove None items? ==
I'm pretty sure I already know the answer to this question but under the [[Save_File_Notes_(Papyrus)#Missing_Plugin_2|Save file notes]] page, it says that any Forms in a Formlist that belong to a mod that has been uninstalled will be converted into Nones. My question is whether it is possible to use something like "FormList.RemoveAddedForm(None)" to get rid of these or is the "Revert" function the only way it can be done -[[User:XJDHDR|XJDHDR]] ([[User talk:XJDHDR|talk]]) 2020-03-21T12:45:02 (EDT)
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