Difference between revisions of "Talk:Text Replacement"
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==Name replaced with Message== | ==Name replaced with Message== | ||
In the article it says ''"You can use a Message to replace the display name of anything in a quest's alias"''. Does this mean that it would be possible to change the name of a cell? (Or even make it appear that you have? Even if you haven't).<BR>If so, how would I achieve this? It would make for an excellent touch in a mod that I am currently working on. [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 12:46, 21 July 2012 (EDT) | In the article it says ''"You can use a Message to replace the display name of anything in a quest's alias"''. Does this mean that it would be possible to change the name of a cell? (Or even make it appear that you have? Even if you haven't).<BR>If so, how would I achieve this? It would make for an excellent touch in a mod that I am currently working on. [[User:Antares|Antares]] ([[User talk:Antares|talk]]) 12:46, 21 July 2012 (EDT) | ||
: | :Unfortunately I don't think so, since you can't make an Alias of a cell, only of a Location. But maybe that I'm wrong : could you assign a Location associated with a specific cell (Location data) to an alias with text replacement, and then have it's new Alias name appear when you get to that location? And if it works, would this also work with doors leading to such cell for them to display the new Location's Alias name? --[[User:HawkFest|HawkFest]] ([[User talk:HawkFest|talk]]) 2013-02-24T11:32:56 (EST) |