Difference between revisions of "User talk:Electrosheep"

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491 bytes added ,  22:42, 29 February 2012
→‎Flaming Sword: new section
imported>Electrosheep
imported>Electrosheep
(→‎Flaming Sword: new section)
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Wow. I just figured out a huge mess I got myself into. I figured I would set nifskope to open .nif files by default (so that I could just double click a nif and wala). However, DO NOT DO THIS UNDER ANY CIRCUMSTANCES!!!! Fire up nifskope, then click load, then select your nif, or else you will not have textures!!!
Wow. I just figured out a huge mess I got myself into. I figured I would set nifskope to open .nif files by default (so that I could just double click a nif and wala). However, DO NOT DO THIS UNDER ANY CIRCUMSTANCES!!!! Fire up nifskope, then click load, then select your nif, or else you will not have textures!!!
== Flaming Sword ==
== Why am I Doing This? ==
I (mostly) finished creating a flaming blue sword, and I wanted to document what I did, hoping that people who read this will have an easier time of figuring this out than I did. I still need to edit the 3D mesh of the flame effect, but that can't be accomplished by only using NifSkope, so I'll hopefully finish that later.
== Editing Mesh of Bound Sword ==
== Creating a Null Shader ==
== Adding Sounds ==
== Conclusions and Remarks ==
Anonymous user

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