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'''Member of:''' [[Actor Script]] | '''Member of:''' [[Actor Script]] | ||
Set or clear this actor's unconscious status. | Set or clear this actor's unconscious status. Unconscious actors cannot move or "think" - pick packages, yell alarms etc.; actors also cannot be talked to or pickpocketed in this state. | ||
== Syntax == | == Syntax == | ||
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== Notes == | == Notes == | ||
* Actors cannot be unconscious and restrained in the same time - flaging the actor as unconscious unflags it as restrained, and vice versa. | * Actors cannot be unconscious and restrained in the same time - flaging the actor as unconscious unflags it as restrained, and vice versa. | ||
* Unconscious actor '''can''' detect the player, but cannot react to his actions - for instance, stealing while being detected by an unconscious actor does not trigger steal alarm; moreover, the actor will not trigger steal alarm if become "conscious" afterwards. | |||
* Unconscious actor does not become hostile if attacked in unconscious state, but, unlike the stealing case, '''will''' be hostile if become "conscious" afterwards. | |||
== See Also == | == See Also == |
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