LandTexture: Difference between revisions

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281 bytes added ,  10 March 2024
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A [[LandTexture]] represents a texture that can be applied to terrain through the [[Landscape|Landscaping]] tool.
A [[LandTexture]] represents a texture that can be applied to terrain through the [[Landscape|Landscaping]] tool.
[[File:Skyrim_Creation_Kit_LandTexture_Dialog.png|right]]


==LandTexture Dialog==
==LandTexture Dialog==
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*'''Texture Specular Exponent:''' Allows you to change the specularity. The default, 30, is usually fine.
*'''Texture Specular Exponent:''' Allows you to change the specularity. The default, 30, is usually fine.
*'''Potential Grass:''' A list of procedural [[Grass]] objects that may be generated by this terrain.
*'''Potential Grass:''' A list of procedural [[Grass]] objects that may be generated by this terrain.
*'''Is Snow''': Probably added in Skyrim Special Edition. Indicates that this texture should use the new shader for snow introduced in Special Edition.
**''Note'': The snow shader is currently glitched and can cause other nearby land textures' normal maps to display on the wrong scale.
[[File:Skyrim_Creation_Kit_LandTexture_Dialog.png]]


[[Category:Miscellaneous]]
[[Category:Miscellaneous]]
[[Category:Object Classes]]
[[Category:Object Classes]]

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