Difference between revisions of "Perk Entry Point"

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→‎Perk Entry Points: Corrected apply weapon swing spell to be accurate. (Source for correction is the functionality of the quick reflexes perk)
(added descriptions to the Modify Telekinesis Damage and Modify Telekinesis Damage Mult)
(→‎Perk Entry Points: Corrected apply weapon swing spell to be accurate. (Source for correction is the functionality of the quick reflexes perk))
 
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|valign="top"|Apply Weapon Swing Spell
|valign="top"|Apply Weapon Swing Spell
|Targets attacking the perk owner appear to gain a perk with 'Apply Combat Hit Spell' using the specified spell.
|Target attacker is effected by specified spell when they swing at the perk owner. Unlike apply combat hit spell, power attacks don't have to hit to apply the spell, and are instead applied before they make contact.
* Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self
* Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self
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