Difference between revisions of "User talk:Lisselli"
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imported>Lisselli m |
imported>Lisselli |
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EndFunction | EndFunction | ||
</source> | |||
<source lang="papyrus"> | |||
Float Function HasCellReset(Bool abSetDayLastEntered=True) | |||
; RETURN VALUES: -1.0 = False | 100.0 = True | |||
; Morning Star ; 0 ; days 31 :: Sun's Height ; 6 ; days 31 | |||
; Sun's Dawn ; 1 ; days 28 :: Last Seed ; 7 ; days 31 | |||
; First Seed ; 2 ; days 31 :: Hearthfire ; 8 ; days 30 | |||
; Rain's Hand ; 3 ; days 30 :: Frostfall ; 9 ; days 31 | |||
; Second Seed ; 4 ; days 31 :: Sun's dusk ; 10 ; days 30 | |||
; Midyear ; 5 ; days 30 :: Evening Star ; 11 ; days 31 | |||
; Store the current month and day this function was called. | |||
MonthEntered = GameMonth.GetValue() | |||
DayEntered = GameDay.GetValue() | |||
; Store RespawnTime game setting and convert it into days by dividing the result by 24. | |||
Float GetHoursToRespawnCell = Game.GetGameSettingInt("iHoursToRespawnCell") / 24 as Float | |||
if abSetDayLastEntered == False | |||
if MonthEntered == 7 | |||
iMonthNumDays = 31 | |||
Float CurrentMonth = GameMonth.GetValue() | |||
Float CurrentDay = GameDay.GetValue() | |||
if MonthEntered == CurrentMonth | |||
if DayEntered < CurrentDay | |||
; return days remaining | |||
Float DaysRemaining = CurrentDay - DayEntered | |||
if DaysRemaining < GetHoursToRespawnCell | |||
; return days left for cell to respawn | |||
return GetHoursToRespawnCell - DaysRemaining | |||
elseif DaysRemaining >= GetHoursToRespawnCell | |||
; cell has respawned | |||
return DaysRemaining - GetHoursToRespawnCell | |||
endif | |||
endif | |||
else | |||
; it's a different month, so of course it's reset long time ago | |||
return 100.0 | |||
endif | |||
endif | |||
endif | |||
;/ | |||
elseif MonthEntered == 1 | |||
iMonthNumDays = 28 | |||
elseif MonthEntered == 2 | |||
iMonthNumDays = 31 | |||
elseif MonthEntered == 3 | |||
iMonthNumDays = 30 | |||
elseif MonthEntered == 4 | |||
iMonthNumDays = 31 | |||
elseif MonthEntered == 5 | |||
iMonthNumDays = 30 | |||
elseif MonthEntered == 6 | |||
iMonthNumDays = 31 | |||
elseif MonthEntered == 7 | |||
iMonthNumDays = 31 | |||
elseif MonthEntered == 8 | |||
iMonthNumDays = 30 | |||
elseif MonthEntered == 9 | |||
iMonthNumDays = 31 | |||
elseif MonthEntered == 10 | |||
iMonthNumDays = 30 | |||
elseif MonthEntered == 11 | |||
iMonthNumDays = 31 | |||
endif | |||
/; | |||
EndFunction | |||
</source> | </source> |