171
edits
imported>RJHelms84 m (Added lock level values for convenience.) |
m (Standardize Formatting) |
||
| Line 3: | Line 3: | ||
'''Member of:''' [[ObjectReference Script]] | '''Member of:''' [[ObjectReference Script]] | ||
Sets the level of the lock attached to this object. If there is no lock, it will attach one, but leave it unlocked. | Sets the level of the lock attached to this object. If there is no lock, it will attach one, but leave it unlocked. | ||
== Syntax == | == Syntax == | ||
| Line 20: | Line 12: | ||
== Parameters == | == Parameters == | ||
*aiLockLevel: The level to set the lock at. | *aiLockLevel: The level to set the lock at. | ||
** 1 = Novice | |||
** 25 = Apprentice | |||
** 50 = Adept | |||
** 75 = Expert | |||
** 100 = Master | |||
** 255 = Requires Key | |||
== Return Value == | == Return Value == | ||
edits