Light: Difference between revisions

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26 bytes removed ,  9 August
Corrected the description of the fade value.
m (Updated Image.)
(Corrected the description of the fade value.)
 
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*'''Near Clip:''' Sets the distance at which the light begins to fade in. ''NOTE: This may be deprecated.''
*'''Near Clip:''' Sets the distance at which the light begins to fade in. ''NOTE: This may be deprecated.''
*'''Color:''' The color of the light.
*'''Color:''' The color of the light.
**'''Fade:''' Modifies light brightness of base object (a higher setting is brighter).
**'''Fade:''' Distance from the lights center at which light starts fading.


*'''Flicker Effect:''' (the animation is enabled in the editor while the havok simulation is running) [[image:lightpulsefunc.png|thumb|Pulse function]]
*'''Flicker Effect:''' (the animation is enabled in the editor while the havok simulation is running) [[image:lightpulsefunc.png|thumb|Pulse function]]
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===Light Data Tab===
===Light Data Tab===
*'''FOV:''' Manually adjust the FOV for this light source, independent of the base object's FOV setting. Only applicable to spotlights.
*'''FOV:''' Manually adjust the FOV for this light source, independent of the base object's FOV setting. Only applicable to spotlights.
*'''Fade:''' Modifies light brightness of reference object (a higher setting is brighter).
*'''Fade:''' Distance from the lights center at which light starts fading..
*'''End Distance Cap''' Only applicable for Shadow Spotlight lights. Allows you to define the distance in units in which the light will stop illuminating.
*'''End Distance Cap''' Only applicable for Shadow Spotlight lights. Allows you to define the distance in units in which the light will stop illuminating.
*'''Shadow Depth Bias:''' Sets the shadow [[Depth Bias]] in order to reduce visual artifacts from shadowing.
*'''Shadow Depth Bias:''' Sets the shadow [[Depth Bias]] in order to reduce visual artifacts from shadowing.
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