Light: Difference between revisions
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Corrected the description of the fade value.
Robertgk2017 (talk | contribs) m (Updated Image.) |
(Corrected the description of the fade value.) |
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*'''Near Clip:''' Sets the distance at which the light begins to fade in. ''NOTE: This may be deprecated.'' | *'''Near Clip:''' Sets the distance at which the light begins to fade in. ''NOTE: This may be deprecated.'' | ||
*'''Color:''' The color of the light. | *'''Color:''' The color of the light. | ||
**'''Fade:''' | **'''Fade:''' Distance from the lights center at which light starts fading. | ||
*'''Flicker Effect:''' (the animation is enabled in the editor while the havok simulation is running) [[image:lightpulsefunc.png|thumb|Pulse function]] | *'''Flicker Effect:''' (the animation is enabled in the editor while the havok simulation is running) [[image:lightpulsefunc.png|thumb|Pulse function]] | ||
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===Light Data Tab=== | ===Light Data Tab=== | ||
*'''FOV:''' Manually adjust the FOV for this light source, independent of the base object's FOV setting. Only applicable to spotlights. | *'''FOV:''' Manually adjust the FOV for this light source, independent of the base object's FOV setting. Only applicable to spotlights. | ||
*'''Fade:''' | *'''Fade:''' Distance from the lights center at which light starts fading.. | ||
*'''End Distance Cap''' Only applicable for Shadow Spotlight lights. Allows you to define the distance in units in which the light will stop illuminating. | *'''End Distance Cap''' Only applicable for Shadow Spotlight lights. Allows you to define the distance in units in which the light will stop illuminating. | ||
*'''Shadow Depth Bias:''' Sets the shadow [[Depth Bias]] in order to reduce visual artifacts from shadowing. | *'''Shadow Depth Bias:''' Sets the shadow [[Depth Bias]] in order to reduce visual artifacts from shadowing. | ||