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(Added functions from 1.9.0) |
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:'''[[MoveRefToCrosshairLoc - ANDR_PapyrusFunctions|MoveRefToCrosshairLoc]](Actor ''akActor'', ObjectReference ''markerRef'', float ''fDistance'', float ''fHeight'', bool ''UseLeftRightOffsets'' = false, bool ''isLeft'' = false)''' | :'''[[MoveRefToCrosshairLoc - ANDR_PapyrusFunctions|MoveRefToCrosshairLoc]](Actor ''akActor'', ObjectReference ''markerRef'', float ''fDistance'', float ''fHeight'', bool ''UseLeftRightOffsets'' = false, bool ''isLeft'' = false)''' | ||
:*Move the specified markerRef at the crosshair location. | :*Move the specified markerRef at the crosshair location. | ||
:'''Bool [[ApplyCommandEffect - ANDR_PapyrusFunctions|ApplyCommandEffect]](Actor ''akCaster'', Actor ''akTarget'')''' | |||
:*Makes akTarget a commanded actor of akCaster, so it follows and fights for them. Unlike vanilla, works on living, non-summoned actors and for non-player casters. | |||
:'''[[EndCommandEffect - ANDR_PapyrusFunctions|EndCommandEffect]](Actor ''akCaster'', Actor ''akTarget'')''' | |||
:*Releases akTarget from akCaster's command. Does nothing if akCaster is not the actor currently commanding akTarget. | |||
:'''Int [[GetFactionCrimeGoldValue - ANDR_PapyrusFunctions|GetFactionCrimeGoldValue]](Faction ''CrimeFaction'', int ''iCrimeType'')''' | |||
:*Returns the amount of gold a certain crime will result in, in a particular crime faction. | |||
== Member Functions == | == Member Functions == | ||
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