ANDR PapyrusFunctions Script: Difference between revisions

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Added functions from 1.9.0
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(Added functions from 1.9.0)
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:'''[[MoveRefToCrosshairLoc - ANDR_PapyrusFunctions|MoveRefToCrosshairLoc]](Actor ''akActor'', ObjectReference ''markerRef'', float ''fDistance'', float ''fHeight'', bool ''UseLeftRightOffsets'' = false, bool ''isLeft'' = false)'''
:'''[[MoveRefToCrosshairLoc - ANDR_PapyrusFunctions|MoveRefToCrosshairLoc]](Actor ''akActor'', ObjectReference ''markerRef'', float ''fDistance'', float ''fHeight'', bool ''UseLeftRightOffsets'' = false, bool ''isLeft'' = false)'''
:*Move the specified markerRef at the crosshair location.  
:*Move the specified markerRef at the crosshair location.  
:'''Bool [[ApplyCommandEffect - ANDR_PapyrusFunctions|ApplyCommandEffect]](Actor ''akCaster'', Actor ''akTarget'')'''
:*Makes akTarget a commanded actor of akCaster, so it follows and fights for them. Unlike vanilla, works on living, non-summoned actors and for non-player casters.
:'''[[EndCommandEffect - ANDR_PapyrusFunctions|EndCommandEffect]](Actor ''akCaster'', Actor ''akTarget'')'''
:*Releases akTarget from akCaster's command. Does nothing if akCaster is not the actor currently commanding akTarget.
:'''Int [[GetFactionCrimeGoldValue - ANDR_PapyrusFunctions|GetFactionCrimeGoldValue]](Faction ''CrimeFaction'', int ''iCrimeType'')'''
:*Returns the amount of gold a certain crime will result in, in a particular crime faction.


== Member Functions ==
== Member Functions ==

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