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== Syntax == | == Syntax == | ||
< | <syntaxhighlight lang="papyrus"> | ||
float Function GetGameSettingFloat(string asGameSetting) native global | float Function GetGameSettingFloat(string asGameSetting) native global | ||
</ | </syntaxhighlight> | ||
== Parameters == | == Parameters == | ||
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== Examples == | == Examples == | ||
< | <syntaxhighlight lang="papyrus"> | ||
; Print out the value of a game setting to the log | ; Print out the value of a game setting to the log | ||
Debug.Trace("fMySetting = " + Game.GetGameSettingFloat("fMySetting")) | Debug.Trace("fMySetting = " + Game.GetGameSettingFloat("fMySetting")) | ||
</ | </syntaxhighlight> | ||
== See Also == | == See Also == | ||