GetModelPath - Weapon: Difference between revisions

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(Created page for GetModelPath)
 
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== Syntax ==
== Syntax ==
<source lang="papyrus">
<syntaxhighlight lang="papyrus">
string Function GetModelPath() native
string Function GetModelPath() native
</source>
</syntaxhighlight>


== Parameters ==
== Parameters ==
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== Examples ==
== Examples ==
<source lang="papyrus">
<syntaxhighlight lang="papyrus">
; Obtain the file path of WeaponProperty's in-game model
; Obtain the file path of WeaponProperty's in-game model
String FilePath = WeaponProperty.GetModelPath()
String FilePath = WeaponProperty.GetModelPath()
</source>
</syntaxhighlight>


== See Also ==
== See Also ==
*[[Weapon Script]]
*[[Weapon Script]]
*[[SetModelPath - Weapon]]
*[[SetModelPath - Weapon]]

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