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== Syntax == | == Syntax == | ||
< | <syntaxhighlight lang="papyrus"> | ||
string Function GetModelPath() native | string Function GetModelPath() native | ||
</ | </syntaxhighlight> | ||
== Parameters == | == Parameters == | ||
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== Examples == | == Examples == | ||
< | <syntaxhighlight lang="papyrus"> | ||
; Obtain the file path of WeaponProperty's in-game model | ; Obtain the file path of WeaponProperty's in-game model | ||
String FilePath = WeaponProperty.GetModelPath() | String FilePath = WeaponProperty.GetModelPath() | ||
</ | </syntaxhighlight> | ||
== See Also == | == See Also == | ||
*[[Weapon Script]] | *[[Weapon Script]] | ||
*[[SetModelPath - Weapon]] | *[[SetModelPath - Weapon]] | ||