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(1.10.0 update of APF) |
(Added GetCollisionLayerFromRef()) |
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| Line 51: | Line 51: | ||
:'''ActiveMagicEffect [[GetActiveMagicEffectFromActor - ANDR_PapyrusFunctions|GetActiveMagicEffectFromActor]](Actor ''akActor'', MagicEffect ''akMagicEffect'') | :'''ActiveMagicEffect [[GetActiveMagicEffectFromActor - ANDR_PapyrusFunctions|GetActiveMagicEffectFromActor]](Actor ''akActor'', MagicEffect ''akMagicEffect'') | ||
:*Gets an Active Magic Effect instance from the specified actor. | :*Gets an Active Magic Effect instance from the specified actor. | ||
:'''Int [[GetCollisionLayerFromRef - ANDR_PapyrusFunctions|GetCollisionLayerFromRef]](ObjectReference ''akRef'') | |||
:*Returns the integer of the collision layer of mesh of akRef. | |||
:'''Float [[GetEffectiveEnchantmentCost - ANDR_PapyrusFunctions|GetEffectiveEnchantmentCost]](Actor ''akSource'', Enchantment ''akEnchantment'')''' | :'''Float [[GetEffectiveEnchantmentCost - ANDR_PapyrusFunctions|GetEffectiveEnchantmentCost]](Actor ''akSource'', Enchantment ''akEnchantment'')''' | ||
edits