Difference between revisions of "Category:Getting Started/ru"
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→Understanding the Creation Engine Data Format
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After installation is complete, return here to launch the Creation Kit. When first launched, the Creation Kit is a blank slate. Let's talk about how to load some data. | After installation is complete, return here to launch the Creation Kit. When first launched, the Creation Kit is a blank slate. Let's talk about how to load some data. | ||
= | =Форматы данных Creation Engine= | ||
The Creation Engine uses the same data format as previous Bethesda Game Studios titles. '''Master Files''', which use the ".esm" extension, are large collections of data. Skyrim.esm is the master file which contains all the data used by the base game. | The Creation Engine uses the same data format as previous Bethesda Game Studios titles. '''Master Files''', which use the ".esm" extension, are large collections of data. Skyrim.esm is the master file which contains all the data used by the base game. | ||