Difference between revisions of "Category talk:Getting Started"
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→Yet Another ENB Workaround: new section
imported>Hpyndlby (→Help! No Preview :(: new section) |
imported>Lmstearn (→Yet Another ENB Workaround: new section) |
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Can anyone help? I want to create characters, but that's kind of hard when I can't preview them :( | Can anyone help? I want to create characters, but that's kind of hard when I can't preview them :( | ||
== Yet Another ENB Workaround == | |||
REM Copy this into a .bat file and copy it to the main Skyrim Directory. | |||
@ECHO OFF | |||
ECHO. | |||
ECHO Don't close this window - close the Construction Kit to exit. | |||
ECHO. | |||
ECHO. | |||
REM check if d3d9.dll.null is in the same directory as the rename will fail and CK will crash | |||
IF EXIST "d3d9.dll.null" del "d3d9.dll.null" /Q | |||
REM check if d3d9.dll is in the same directory as this batch file is run from | |||
REM if it is then Rename it otherwise skip to running CK | |||
IF NOT EXIST "d3d9.dll" GOTO StartCK | |||
ECHO Renaming Directx library... | |||
ECHO. | |||
REN "d3d9.dll" "d3d9.dll.null" | |||
:StartCK | |||
ECHO Starting CreationKit... | |||
ECHO. | |||
START steam://rungameid/202480 -notimeout | |||
ECHO Waiting for exit... | |||
:LOOP | |||
timeout /t 1 /nobreak > nul | |||
tasklist /fi "IMAGENAME eq CreationKit.exe" | find /i "CreationKit.exe" > nul | |||
if errorlevel 1 goto END | |||
if errorlevel 0 goto LOOP | |||
REM check if our renamed file is present, if it is rename it back | |||
REM otherwise just skip to exiting | |||
:END | |||
IF NOT EXIST "d3d9.dll.null" GOTO Finish | |||
REN "d3d9.dll.null" "d3d9.dll" | |||
:Finish | |||
@ECHO ON |