Difference between revisions of "Category talk:Papyrus"

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159 bytes added ,  02:16, 23 August 2013
imported>CraftySentinel
m (Missing Sentence.)
imported>CraftySentinel
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== Proposition for Categories  ==
== Proposition for Categories  ==
I would like to propose we create, or modify the existing native scipt pages in to Sub Categories of Papyrus or Script Objects. Each native script would be a Category(Actor Script, Armor Script ,Game Script etc.)containing pages of Functions contained within that script to better organise the pages into what they fall under instead of all being under just papyrus.
I would like to propose we create, or modify the existing native scipt pages in to Sub Categories of Papyrus or Script Objects. Each native script would be a Category(Actor Script, Armor Script ,Game Script etc.)containing pages of Functions contained within that script to better organise the pages into what they fall under instead of all being under just papyrus.
Effectively the Category structure I propose would be:
:▼ Category:Papyrus
::▼ Category:ActiveMagicEffect
:::*AddInventoryEventFilter - ActiveMagicEffect


--[[User:CraftySentinel|CraftySentinel]] ([[User talk:CraftySentinel|talk]]) 2013-08-22T08:56:29 (EDT)
--[[User:CraftySentinel|CraftySentinel]] ([[User talk:CraftySentinel|talk]]) 2013-08-22T08:56:29 (EDT)


===Controlling NPC use of doors===
==Controlling NPC use of doors==


Would anyone happen to know how to stop certain actors from opening a certain door? [[User:GetTheJojDone|GetTheJojDone]] 16:10, 15 April 2012 (EDT)
Would anyone happen to know how to stop certain actors from opening a certain door? [[User:GetTheJojDone|GetTheJojDone]] 16:10, 15 April 2012 (EDT)

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