Difference between revisions of "Actor Script"

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257 bytes added ,  08:18, 15 June 2012
imported>JLundin
imported>JLundin
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'''Function [[DamageActorValue - Actor|DamageAV]](string asValueName, float afDamage)'''
'''Function [[DamageActorValue - Actor|DamageAV]](string asValueName, float afDamage)'''
*Alias for DamageActorValue().
*Alias for DamageActorValue().
'''bool Function [[Dismount - Actor|Dismount]]()'''
*Forces the actor to dismount.


'''Function [[DispelAllSpells - Actor|DispelAllSpells]]() native'''
'''Function [[DispelAllSpells - Actor|DispelAllSpells]]() native'''
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'''bool Function [[IsArrestingTarget - Actor|IsArrestingTarget]]()'''
'''bool Function [[IsArrestingTarget - Actor|IsArrestingTarget]]()'''
*Is this actor currently arresting his target? Only valid on alerted guards.
*Is this actor currently arresting his target? Only valid on alerted guards.
'''bool Function [[IsBeingRidden - Actor|IsBeingRidden]]()'''
*Is this actor being ridden?


'''bool Function [[IsBleedingOut - Actor|IsBleedingOut]]()'''
'''bool Function [[IsBleedingOut - Actor|IsBleedingOut]]()'''
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'''bool Function [[IsIntimidated - Actor|IsIntimidated]]()'''
'''bool Function [[IsIntimidated - Actor|IsIntimidated]]()'''
*Gets if this actor has been intimidated by the player.
*Gets if this actor has been intimidated by the player.
'''bool Function [[IsOnMount - Actor|IsOnMount]]()'''
*Is the actor on a mount?


'''bool Function [[IsPlayersLastRiddenHorse - Actor|IsPlayersLastRiddenHorse]]()'''
'''bool Function [[IsPlayersLastRiddenHorse - Actor|IsPlayersLastRiddenHorse]]()'''
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