Difference between revisions of "AddToFaction - Actor"
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Fixed typo and added a new example.
imported>Terra Nova2 (Added note regarding this function not working as expected if faction members aggression are very aggressive.) |
imported>Terra Nova2 (Fixed typo and added a new example.) |
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Line 20: | Line 20: | ||
; Add Hrothgar to the Dark Brotherhood | ; Add Hrothgar to the Dark Brotherhood | ||
Hrothgar.AddToFaction(DBFaction) | Hrothgar.AddToFaction(DBFaction) | ||
;Adding the player to the Falmer Faction wont make the Falmers friendly. So change their reaction. | |||
Actor property PlayerRef auto | |||
Faction property FalmerFaction auto | |||
Faction property PlayerFaction auto | |||
PlayerRef.AddToFaction(FalmerFaction) | |||
PlayerFaction.SetReaction(FalmerFaction, 3) | |||
</source> | </source> | ||
== Notes == | == Notes == | ||
*For faction members of factions normally an enemy to the player, simply adding the player to the faction will not make them friendly to the | *For faction members of factions normally an enemy to the player, simply adding the player to the faction will not make them friendly to the player if their [http://www.creationkit.com/AI_Data_Tab Aggression] level is "Very Aggressive". Therefore when you add the player to such factions, you must also change their reaction accordingly through [[SetReaction - Faction]] and make them a "friend". | ||
== See Also == | == See Also == |