Difference between revisions of "User:Catwheezle"

Jump to navigation Jump to search
19 bytes added ,  01:44, 23 February 2012
no edit summary
imported>Catwheezle
imported>Catwheezle
Line 1: Line 1:
<includeonly>{{#ifeq:{{#time: c|{{{2}}}}}|<strong class="error">Error: invalid time</strong>|date not recognised in field 2
<includeonly>{{{{{|safesubst:}}}#ifeq:{{#time: c|{{{2}}}}}|<strong class="error">Error: invalid time</strong>|date not recognised in field 2
|date recognised in field 2
|date recognised in field 2
}}</includeonly>
}}</includeonly>
Line 6: Line 6:
}}</includeonly>
}}</includeonly>
<noinclude>
<noinclude>
*{{:User:Catwheezle|00:37, 23 February 2012‎|Catwheezle}}
*{{:User:Catwheezle|00:37, 23 February 2012‎|Catwheezle}}
*{{:User:Catwheezle|Catwheezle|00:37, 23 February 2012‎}}
*{{:User:Catwheezle|Catwheezle|00:37, 23 February 2012‎}}
Line 62: Line 63:
*I wrote, then didn't use, this ProTip: The Creation Kit stores in your mod a list of every item you change (marked with a "*" in the Cell View), even if you undo that change. The more items you "change", the greater the risk that your mod will conflict with others. You can mark objects as unchanged, which is addressed in later tutorials. For now, it's enough to know the problem exists. - I was not actually sure if this tip was true, and it needs testing.
*I wrote, then didn't use, this ProTip: The Creation Kit stores in your mod a list of every item you change (marked with a "*" in the Cell View), even if you undo that change. The more items you "change", the greater the risk that your mod will conflict with others. You can mark objects as unchanged, which is addressed in later tutorials. For now, it's enough to know the problem exists. - I was not actually sure if this tip was true, and it needs testing.


--></noinclude>
-->
</noinclude>
Anonymous user

Navigation menu