Difference between revisions of "ApplyHavokImpulse - ObjectReference"

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m
→‎Examples: Floatified float params
imported>Jbizek
imported>JustinOther
m (→‎Examples: Floatified float params)
Line 33: Line 33:
;sends testaxe, a heavy object, flying across room
;sends testaxe, a heavy object, flying across room
;along the positive y-axis
;along the positive y-axis
testAxe.ApplyHavokImpulse(0,1,0,10000)
testAxe.ApplyHavokImpulse(0.0, 1.0, 0.0, 10000.0)


</source>
</source>
Line 41: Line 41:
<source lang="papyrus">
<source lang="papyrus">
; launch the skeever up into the air
; launch the skeever up into the air
Game.GetPlayer().PushActorAway(Skeever, 0)
Game.GetPlayer().PushActorAway(Skeever, 0.0)
Skeever.ApplyHavokImpulse(0.0, 0.0, 1.0, 1000)
Skeever.ApplyHavokImpulse(0.0, 0.0, 1.0, 1000)
</source>
</source>


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
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