Difference between revisions of "Barre d'outils maillage de navigation/fr"

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Cliquez sur [[image:jbrowne_MainNavmesh.jpg]] dans la [[Main Toolbar/fr|barre d'outils principale]] permet de basculer en mode  d'édition maillage de navigation (affiche la barre d'outils Navmesh). Les boutons de la barre d'outils sont expliquées ci-dessous, mais assurez-vous de vérifier également l'[[Navmesh Cheat Sheet]] et [[Aide mémoire maillage de navigation/fr|aide mémoire maillage de navigation]].
Cliquez sur [[image:jbrowne_MainNavmesh.jpg]] dans la [[Main Toolbar/fr|barre d'outils principale]] permet de basculer en mode  d'édition maillage de navigation (affiche la barre d'outils Navmesh). Les boutons de la barre d'outils sont expliquées ci-dessous, mais assurez-vous de vérifier également l'[[Navmesh Cheat Sheet]] et [[Aide mémoire maillage de navigation/fr|aide mémoire maillage de navigation]].
<br><br>[[image:Navmesh_Toolbar.png]]
<br><br>[[image:Navmesh_Toolbar.png]]
*[[image:jb_NavmeshButtonToggleTriangleSelect.jpg]] '''Sélection des triangles:''' Permet à l'utilisateur de sélectionner les triangles dans le navmesh.
*[[image:jb_NavmeshButtonToggleTriangleSelect.jpg]] '''Sélection des triangles :''' Permet à l'utilisateur de sélectionner les triangles dans le navmesh.
*[[image:jb_NavmeshButtonToggleVertexSelect.jpg]] '''Sélection des sommets:''' Permet à l'utilisateur de sélectionner les sommets dans le navmesh.
*[[image:jb_NavmeshButtonToggleVertexSelect.jpg]] '''Sélection des sommets :''' Permet à l'utilisateur de sélectionner les sommets dans le navmesh.
*[[image:jb_NavmeshButtonToggleEdgeSelect.jpg]] '''Select Edges:''' Allows user to select Edges in the navmesh.
*[[image:jb_NavmeshButtonToggleEdgeSelect.jpg]] '''Select Edges :''' Allows user to select Edges in the navmesh.
*[[image:jb_NavmeshButtonViewMode01.jpg]] '''Standard View Mode:''' Navmesh is displayed normally.
*[[image:jb_NavmeshButtonViewMode01.jpg]] '''Standard View Mode :''' Navmesh is displayed normally.
*[[image:jb_NavmeshButtonViewMode02.jpg]] '''Transparent View Mode:''' Navmesh is displayed as transparent, making it easier to see the navmesh while editing.
*[[image:jb_NavmeshButtonViewMode02.jpg]] '''Transparent View Mode :''' Navmesh is displayed as transparent, making it easier to see the navmesh while editing.
*[[image:jb_NavmeshButtonViewMode03.jpg]] '''Navmesh Only View Mode:''' Hides everything except the navmesh.  Useful for finding any errors in the navmesh.
*[[image:jb_NavmeshButtonViewMode03.jpg]] '''Navmesh Only View Mode :''' Hides everything except the navmesh.  Useful for finding any errors in the navmesh.
*[[image:jb_NavmeshButtonToggleTestPathing.jpg]] '''[[Pathing Tests|Test Pathing]]:''' Must be in Triangle Select Mode to use this.  Tool used to test paths based on actor size.
*[[image:jb_NavmeshButtonToggleTestPathing.jpg]] '''[[Pathing Tests|Test Pathing]] :''' Must be in Triangle Select Mode to use this.  Tool used to test paths based on actor size.
*[[image:jb_NavmeshButtonBalance.jpg]] '''Balance for Optimization:''' Flips and creates edges that simplify the navmesh (useful for getting rid of "spider webbing").  Be sure to check your navmesh for errors afterwards, sometimes this command gives unwanted results.
*[[image:jb_NavmeshButtonBalance.jpg]] '''Balance for Optimization :''' Flips and creates edges that simplify the navmesh (useful for getting rid of "spider webbing").  Be sure to check your navmesh for errors afterwards, sometimes this command gives unwanted results.
*[[image:jb_NavmeshButtonFindCover.jpg]] '''Find Cover Edges for Current Cell:''' Finds cover in all navmeshes in the loaded cell.
*[[image:jb_NavmeshButtonFindCover.jpg]] '''Find Cover Edges for Current Cell :''' Finds cover in all navmeshes in the loaded cell.
*[[image:jb_NavmeshButtonFinalize.jpg]] '''Finalize Current Cell's Navmeshes:''' Finalizes loaded cell's navmeshes.
*[[image:jb_NavmeshButtonFinalize.jpg]] '''Finalize Current Cell's Navmeshes :''' Finalizes loaded cell's navmeshes.
*[[image:jb_NavmeshButtonOpenNavmeshGeneration.jpg]] '''Open Navmesh Generation Dialog:'''
*[[image:jb_NavmeshButtonOpenNavmeshGeneration.jpg]] '''Open Navmesh Generation Dialog :'''
*[[image:jb_NavmeshButtonOpenAdvanced.jpg]] '''Open Advanced Navmesh Generation Dialog:'''
*[[image:jb_NavmeshButtonOpenAdvanced.jpg]] '''Open Advanced Navmesh Generation Dialog :'''
*[[image:jb_NavmeshButtonToggleFloodFill.jpg]] '''Flood Fill:''' Select a triangle on a navmesh and click this icon to select all triangles in the navmesh.
*[[image:jb_NavmeshButtonToggleFloodFill.jpg]] '''Flood Fill :''' Select a triangle on a navmesh and click this icon to select all triangles in the navmesh.
*[[image:jb_NavmeshButtonToggleInverseFloodFill.jpg]] '''Inverse Flood Fill:''' Select a triangle on a navmesh and click this icon.  All triangles NOT on the same navmesh as the selected triangle will be selected.
*[[image:jb_NavmeshButtonToggleInverseFloodFill.jpg]] '''Inverse Flood Fill :''' Select a triangle on a navmesh and click this icon.  All triangles NOT on the same navmesh as the selected triangle will be selected.
*[[image:jb_NavmeshButtonDeleteSelected.jpg]] '''Delete Selected Vertices/Triangles:''' Edges cannot be deleted, only vertices and triangles.
*[[image:jb_NavmeshButtonDeleteSelected.jpg]] '''Delete Selected Vertices/Triangles :''' Edges cannot be deleted, only vertices and triangles.
*[[Image:jb_NavmeshButtonDeselect.jpg]] '''Deselect:'''
*[[Image:jb_NavmeshButtonDeselect.jpg]] '''Deselect :'''
*[[image:jb_NavmeshButtonCutSelectedObject.jpg]] '''Cut Selected Object:''' Select an Object by holding CTRL-ALT and then Left Clicking on the object.  Pressing this icon after a selection has been made will attempt to cut the navmesh around that object.  Results may vary and it might be easier to navmesh around the object(s) by hand.
*[[image:jb_NavmeshButtonCutSelectedObject.jpg]] '''Cut Selected Object :''' Select an Object by holding CTRL-ALT and then Left Clicking on the object.  Pressing this icon after a selection has been made will attempt to cut the navmesh around that object.  Results may vary and it might be easier to navmesh around the object(s) by hand.
*[[image:jb_NavmeshButtonFindTriangle.jpg]] '''Find Triangle:''' Brings up the [[Select Triangle by Index]] dialog.
*[[image:jb_NavmeshButtonFindTriangle.jpg]] '''Find Triangle :''' Brings up the [[Select Triangle by Index]] dialog.
*[[image:jb_NavmeshButtonCreateTriangle.jpg]] '''Create Triangle/Quad:''' Creates a triangle when three vertices are selected (or a quad if four vertices are selected).
*[[image:jb_NavmeshButtonCreateTriangle.jpg]] '''Create Triangle/Quad :''' Creates a triangle when three vertices are selected (or a quad if four vertices are selected).
*[[image:jb_NavmeshButtonDropVertices.jpg]] '''Drop Vertices:''' Drops selected vertices to the ground.
*[[image:jb_NavmeshButtonDropVertices.jpg]] '''Drop Vertices :''' Drops selected vertices to the ground.
*[[image:jb_NavmeshButtonEdgeRotate.jpg]] '''Edge Rotate:''' Rotates a selected edge. Useful for when you want to change the shape of a triangle or get rid of "spider webbing".
*[[image:jb_NavmeshButtonEdgeRotate.jpg]] '''Edge Rotate:''' Rotates a selected edge. Useful for when you want to change the shape of a triangle or get rid of "spider webbing".
*[[image:jb_NavmeshButtonEditCoverforEdge.jpg]] '''Edit Cover for Edge:''' Brings up the Edge Cover dialog only if the selected edge is on the edge of a navmesh.  The dialog will not come up if the edge is found inside the navmesh because you cannot have cover on an internal edge.  
*[[image:jb_NavmeshButtonEditCoverforEdge.jpg]] '''Edit Cover for Edge :''' Brings up the Edge Cover dialog only if the selected edge is on the edge of a navmesh.  The dialog will not come up if the edge is found inside the navmesh because you cannot have cover on an internal edge.  
*[[image:jb_NavmeshButtonMergeVertices.jpg]] '''Merge Vertices:''' Merges selected vertices.
*[[image:jb_NavmeshButtonMergeVertices.jpg]] '''Merge Vertices :''' Merges selected vertices.
*[[image:jb_NavmeshButtonToggleWater.jpg]] '''Toggle Water:''' Select the triangles you want to set as water and press this icon.  The triangles should change color.
*[[image:jb_NavmeshButtonToggleWater.jpg]] '''Toggle Water:''' Select the triangles you want to set as water and press this icon.  The triangles should change color.
*[[image:jb_NavmeshButtonTogglePreferred.jpg]] '''Toggle Preferred Pathing:''' Select the triangles you want to set as preferred and press this icon.  The triangles should change color.
*[[image:jb_NavmeshButtonTogglePreferred.jpg]] '''Toggle Preferred Pathing :''' Select the triangles you want to set as preferred and press this icon.  The triangles should change color.
(Note: The following three icons are only active when navmeshing a base object, otherwise they're grayed out)
(Note: The following three icons are only active when navmeshing a base object, otherwise they're grayed out)
*[[image:jb_NavmeshButtonNegativeBox.jpg]] '''Negative Box:''' Creates a box primitive attached to the base object's navmesh and cuts navmesh.
*[[image:jb_NavmeshButtonNegativeBox.jpg]] '''Negative Box :''' Creates a box primitive attached to the base object's navmesh and cuts navmesh.
*[[image:jb_NavmeshButtonNegativeSphere.jpg]] '''Negative Sphere:''' Creates a sphere primitive attached to the base object's navmesh and cuts navmesh.
*[[image:jb_NavmeshButtonNegativeSphere.jpg]] '''Negative Sphere :''' Creates a sphere primitive attached to the base object's navmesh and cuts navmesh.
*[[image:jb_NavmeshButtonNegativePlane.jpg]] '''Negative Plane:''' Creates a plane attached to the base object's navmesh and cuts navmesh.
*[[image:jb_NavmeshButtonNegativePlane.jpg]] '''Negative Plane :''' Creates a plane attached to the base object's navmesh and cuts navmesh.




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[[Category:Editor Interface]]
[[Category:Interface de l'éditeur/fr]]
[[Category:Navmesh]]
[[Category:Navmesh]]
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