Difference between revisions of "Bethesda Tutorial Dialogue/ru"

Jump to navigation Jump to search
imported>Vitamant
imported>Vitamant
Line 18: Line 18:
* Как привязать события к выбранным игроком пунктам диалога.
* Как привязать события к выбранным игроком пунктам диалога.


=Dialogue Views=
=Диалоговые виды=


{{Inuse/ru}}
Creation Kit визуализирует весь процесс создания диалога, предоставляя удобный интерфейс взаимодействия.


Skyrim provides a simple visual layout system so you can see the flow of your dialogue as you're creating it.  
{{Template:NewFeature|Если ты писал диалоги для предыдущих игр серии TES или Fallout 3, то можешь воспользоваться родной вкладкой {{ulink|Player_Dialogue_Tab|Player Dialogue}} (на самом деле, система диалогов осталась прежней, просто прячется за новым интерфейсом).}}


{{Template:NewFeature|If you're used to the old-style dialogue creation system from Fallout 3 and earlier, it's still available to you under the [[Player_Dialogue_Tab|Player Dialogue tab]] (and in fact, the views are just a snazzier front-end to that same system).}}
Для начала, дважды щелкни по своему заданию (в нашем случае GSQ01), чтобы открыть окно квеста. Перейди на вкладку {{ulink|Dialogue_Views_Tab|Dialogue Views}}. Выглядеть это должно как-то так:
 
To get started with the view, navigate to your quest (GSQ01) and double click to open the quest window. Then navigate to the [[Dialogue_Views_Tab|Dialogue Views tab]]. Your window should now look like this:


[[Image:EmptyDialogueTab.png|600px]]
[[Image:EmptyDialogueTab.png|600px]]


To make a new view, right-click in the table in the left part of the window and select "New." You'll be prompted to give an ID to this view, and it will automatically have the quest ID ready for you to use as a prefix. Call this view "GSQ01BenduView." Click on it in the table to select it.  
Чтобы создать новый диалог, щелкни правой кнопкой по таблице в левой части окна и выбери пункт "New." Тебе предложат указать ему ID, а ID квеста будет автоматически использован в качестве префикса. Дай ему имя: "GSQ01BenduView." Щелчком в таблице выбери его.


We haven't added anything to the view yet, so it's a boring white expanse. Right-click in that expanse, and select "Create Branch." That will prompt you to name this branch, which you should call "GSQ01MeetingBenduBranch". One more prompt for naming a topic (you can just accept the default of "GSQ01MeetingBenduBranchTopic"), and on hitting Enter you'll see a series of rectangles that probably doesn't mean much to you.  
We haven't added anything to the view yet, so it's a boring white expanse. Right-click in that expanse, and select "Create Branch." That will prompt you to name this branch, which you should call "GSQ01MeetingBenduBranch". One more prompt for naming a topic (you can just accept the default of "GSQ01MeetingBenduBranchTopic"), and on hitting Enter you'll see a series of rectangles that probably doesn't mean much to you.  
Anonymous user

Navigation menu