Difference between revisions of "Bethesda Tutorial Navmesh"

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58 bytes added ,  21:07, 17 February 2012
imported>GBJackson
imported>GBJackson
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= Known Issue =
= Known Issue =
There is currently an issue causing navmeshes in .ESPs to stop working if you travel a few cells away from where they are placed. NPCs stop moving and will not resume until the game is restarted.
There is currently an issue causing navmeshes in .ESPs to stop working if you travel a few cells away from where they are placed. NPCs stop moving and will not resume until the game is restarted. This issue is being addressed, and a fix is in the works.
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